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I guess the interesting thing is that sometime it decides to swing left/right,
other times to climb straight up over a hill. Is the motion mere splines, or
could you tell me about the decision making process of your intelligent
algorithm?
Mark Wagner wrote:
> A test rendering of my flythrough system (details in p.a-u). I've rendered
> an animation of an airplane flight through the Grand Canyon. Since this is
> just a test rendering, I used a set of low-resolution heightfields, so there
> are some noticable gaps in the terrain. The jerkiness in the movement is
> due to the problem I discussed in p.a-u. And yes, I know that at one point
> the airplane goes through the canyon floor.
>
> Viewing recommendation: If your video player supports it, play the animation
> at 18 frames per second, instead of the default 24 fps. Also, keep a barf
> bag nearby. :-)
>
> www.geocities.com/rengaw03/download/canyon.mpg
>
> Mark
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